![]() Be warned, though: it's a popular spot for erotic roleplayers.Įasily among the most striking sights in Tyria are the so-called "Sanctuaries" of the Kodan, a race of polar bear men who share an Asian-inspired culture much like World of Warcraft's Pandaren (but without the humor). The grove is full of visual treasures in itself, but this little garden's towering bamboo shoots and bubbling waterfall begs for repeated visits. At the same time, the vines that snake around its structures suggest that nature need not be distanced from technology.Īnother hidden area, this little garden awaits exploration-minded adventurers (or characters on specific branches of the main quest) deep in the lower reaches of The Grove, the home city of the leafy Sylvari. The jungle city, stuffed with floating metal cubes and lumbering robots, seems as though it comes from a future as far removed from our present day as the homelands of the humans and Norns distance us from our past. ![]() If Queensdale represents what ArenaNet can do with the conventional trappings of the fantasy genre, the Asuran capital of Rata Sum shows what the studio can achieve when it lets its collective imagination run wild. Almost entirely submerged, the high-level main story instance features a ruined Orrian temple that culminates in a looming, threatening statue of a lost god. Among the most remarkable is the Temple of Abaddon, far off the present-day coast of Straits of Devastation, which encapsulates the ruined glory of the lost civilization of Orr that surrounds it across three zones. Not all of Guild Wars 2's best views await in the outside world some are found in the dungeons and story instances. It's comparatively short, but it presents almost every variation of the game's underwater landscapes before ejecting you into a stunning ice panorama beneath the region's many icebergs. My favorite (out of a considerable pool of contenders) is the kelp-strawn trenches of Frostgorge Sound's Dimotiki Waters. ArenaNet doesn't highlight the game's underwater combat as much as it once did, but luckily for us, there's still plenty of beautiful underwater sights. Just as many wonders await in Guild Wars 2 await you underwater as they do on terra firma. Almost every major region and race has its own themed island here, afloat in a clouded landscape that evokes awe at every turn. The Edge of the Mists was designed as an overflow area of sorts to remedy this inconvenience, but it easily outdoes the Mists themselves in visual attractiveness. One of the early complaints about Guild Wars 2 was the tendency of The Mists-the game's expansive, siege-oriented world-versus-world battleground-to condemn players to waiting in lengthy queues during peak hours. Scrambling behind some gears and jumping into an overgrown water pipe reveals this unforgettable view, as well as a handy strawberry patch if you're inclined towards cooking. ![]() Take this hidden area in the western half of Diessa Plateau in the Charr homelands. Every now and then, the most unassuming landscape feature leads to a wonderland. ![]() Guild Wars 2 actively encourages exploration, and that focus sometimes extends far beyond finding new quests or vista points. ![]() Few if any MMOs get this conventional concept so right, and it doesn't hurt that the abundance of dynamic events make it one of Guild Wars 2's most popular starting zones.ĭiessa Plateau: Anya Fairmind's Strawberry Patch If hobbits were humans, this is what the Shire would look like. Farmers toil in the shadow of cozy cottages, a walled and spired city dominates the horizon, and the zone as a whole exudes a sense of comfort even in the face of threats from centaurs and bandits. As the human starting zone, Queensdale presents few surprises. ![]()
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